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Version: 2019 Filesize: 512MB
- Open Source
- In English
- Scanned
- 4.3
- (6.25 K Downloads)
Looking for a software that helps you make and sculpt 3D models on your PC? Well then look no further as ZBrush is the perfect software for you. ZBrush is one of the best 3D modelling and sculpting software available on the internet. ZBrush is easy to use and helps beginners make their first forays into 3D modelling and sculpting with its sleek and elegant user interface. ZBrush is a godsend for digital artists as it comes filled to the brim with world-class features that helps the user in creating a professional-looking project. You can use ZBrush on a trial basis and buy it if you feel like it’s worth it.
System Requirements
- It works on 64-bit Windows 7 and higher.
- An Intel Core 2duo is a bare minimum, although an Intel I5 or higher CPU is recommended.
- At least 4 GB of RAM is required, although 8 GB or more of RAM is strongly recommended.
- At least 10 GB of free storage is required, although 50 GB or more space may be required.
- A video card made after 2008 is required. It must also have Open GL 3.3 support.
Main Features of ZBrush
- User Interface (UI) – ZBrush has an elegant and sleek user interface (UI) that is also incredibly easy to use.
- Languages – ZBrush supports 8 different languages – English, Polish, Japanese, Chinese, Italian, French, Spanish, and German.
- ZBrush lets you shape and paint models in real-time.
- ZBrush comes with many incredibly powerful tools and features that help the user in their journey to create 3D models.
- ZBrush is so powerful that it even lets you sculpt up to a billion polygons at a time.
- ZBrush also has brand-new plugins that help the user in increasing productivity.
- ZBrush also lets you customize your brushes according to your needs and abilities.
- ZBrush also has rendering features that beat out most of the competition.
How to use ZBrush?
Once ZBrush has been installed, click on the app icon to open it. Upon opening the ZBrush app, you will be instantly greeted by the smooth and friendly User Interface (UI). The top part of the ZBrush screen contains a toolbar with many different options. The left-hand side has a bunch of different tools for you to choose from. The center part of the ZBrush interface has the work area. The right-hand side of the ZBrush interface has the expanded tool menu.
How to get ZBrush?
You can get ZBrush by following these steps –
- 1. Click on the download button to start installing ZBrush.
- 2. Download and open the ZBrush installer.
- 3. Read the ZBrush ToS (Terms of Service) and agree to it.
- 4. Read the ZBrush License agreement and click on agree.
- 5. Select the destination folder for ZBrush and wait for it to install.
- 6. You can now use ZBrush anytime you want.
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Pros
- Easy to use, even for beginners.
- Filled to the brim with features.
- Can sculpt over a billion polygons.
- Custom Brushes for the user.
- Supports 8 different languages.
Cons
- Can put a heavy load on your system.
- Does not work properly on lower end systems.
App Name: ZBrush
License: Open Source
OS: Windows 7 / Windows 7 64 / Windows 8 / Windows 8 64 / Windows 10 / Windows 10 64
Latest Version: V2019
Latest Update: 2020-12-02
Developer: Pixologic, Inc.
User Rating: 4.3
Category: Imaging and Digital Photo
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Name: | Pixologic_ZBrush_2021.7_Mac_Site.com.rar |
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Size: | 902 MB |
Files | Pixologic_ZBrush_2021.7_Mac_Site.com.rar [902 MB] |
Pixologic ZBrush 2021.7
ZBrush sets the industry standard for digital sculpting and painting. Its features enable you to use customizable brushes to shape, texture and paint virtual clay in a real-time environment that provides instant feedback. When you use ZBrush you’ll be empowered by the same tools employed by film studios, game developers, toy/collectible makers, jewelry designers, automotive/aviation designers, illustrators, advertisers, scientists and other artists the world over.
Base Mesh Generation
As with anything else in life, where you can go is usually determined by where you begin. Having a great finished model requires a quality base mesh. ZBrush provides an arsenal of tools to assist with this task, ensuring that no matter what you have in mind, there is a way to get the perfect base to then take to the next level. The best known of these systems are explained here.
Sculptris Pro
Ignore the constraints of polygon distribution and simply – sculpt! Sculptris Pro will dynamically add (tesselate) and remove (decimate) polygons wherever and whenever needed. It does this during your brush stroke in a real-time process called Tessimation. This frees you to focus entirely on the look you’re trying to achieve.
Dynamesh
DynaMesh is a perfect solution for free-form sculpting because it removes all need for focusing on topological constraints. Change the overall shape of the model by pushing or pulling, adding various pieces of geometry to combine into one, or even remove geometry in a manner similar to what can be done with Boolean operations. Where Sculptris Pro dynamically adjusts the triangles in your mesh as you sculpt, DynaMesh redistributes the model’s polygons as quads on command.
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Mesh Detailing
Whether created in ZBrush or imported from elsewhere, once you have your base mesh it is time to start detailing. ZBrush features a robust suite of tools to accomplish this. Those listed below are just the tip of the iceberg.
Sculpting Brushes
The main workflow for creating with ZBrush is based on a system of brushes which can also be modulated using pen pressure from a graphics tablet. ZBrush will reproduce the natural feeling of a real paint brush or sculpting tool, using the pressure applied to the pen tip to transform your digital stroke in a variety of ways. There are brushes to pinch, move, build up the surface, chisel into it, slice through the model and much more. You can even use other 3D models as brushes, inserting their geometry into your surface.
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Noisemaker
In addition to being able to add detail by hand, ZBrush provides a system for procedurally generating surface detail through noise patterns. Choose a detail type, adjust a few simple parameters, then apply that pattern to your model in its entirety or by restricting it to a certain region. You can even combine different noise types to create highly complex effects. The Noise system is ideal for both hard surface work and organic details.
PolyPaint
Because ZBrush works with tens of millions of polygons in real-time, you can paint directly on the surface of the model without first assigning a texture map or UV’s. This offers significant advantages compared to a standard workflow. The resolution of the texture map does not need to be decided in advance. This is particularly valuable if you find you need more detailing on an area than you thought you would. Instead of repainting a new, larger texture map you can simply transfer the existing surface detail to that larger map without any reworking. You don’t even need to do UV unwrapping before you begin this painting. In fact, thanks to the way that ZBrush can project details (both sculpted and painted) from one model to another you can have a fully painted model before you even have a finalized animation mesh. Instead, you can copy everything to the final base mesh once it has been signed off on.
UV Master
In order create or use a texture map, a model first needs UV’s. These are 2D coordinates that tell all 3D applications how to apply a texture to your model. With most programs, creating those UV’s has been a time consuming challenge that requires a high level of technical expertise and has little room for creativity. With UV Master you are able to create very efficient UV’s for your model – in most cases with a single click. If you need more control over this automatic process there are features that refine where seams will be placed or increase the amount of pixel space given to certain regions of your model. It’s both intuitive and fast, letting you get back to being creative with minimal fuss.
Rendering
Whether you are using ZBrush by itself as an illustration tool or as part of a production pipeline for animation, you will at some point want to show your work to others. ZBrush makes this possible through a powerful rendering system called BPR (Best Preview Render).
Install Note:
– Replace binary in : /Applications/ZBrush 2021/ZBrush.app/Contents/MacOS/
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ZBrush – Macintosh System Requirement
Highly Recommended:
OS: Mac OS: 10.11 or above.
CPU: Intel i5/7/Xeon technology.
RAM: 8 GB required for working with multi-million polys. (16+ GB preferred.)
HDD: 100GB of free hard drive space ZBrush and its scratch disk. (SSD drive highly recommended.)
Pen Tablet: Wacom or Wacom compatible. (Carbon API.)
Monitor: 1920×1080 monitor resolution or higher with millions of colors.
Video card: Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.
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Minimum System Requirements:
OS: Mac OS: 10.11 or above.
CPU: Core2duo with SSE2 technology or better.
RAM: 4 GB (6+ GB strongly recommended)
HDD: 8 GB of free hard drive space for ZBrush and its scratch disk.
Pen Tablet: Mouse or Wacom compatible (Carbon API) pen tablet.
Monitor: 1280×1024 monitor resolution with millions of colors.
Video card: Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.
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Homepagehttp://pixologic.com